AI Insights · Timothy · April 2022
Top 5 Boxing Games on iOS in Hungary Q1 2022
Discover the performance trends of the top 5 boxing games on iOS in Hungary during Q1 2022, including metrics on weekly downloads, revenue, and active users.
The first quarter of 2022 saw interesting trends in the performance of the top 5 boxing games on iOS in Hungary. Here are the key insights from Sensor Tower data.
WWE Mayhem experienced notable fluctuations in weekly revenue, peaking at around $222 in the week of March 21. Download numbers were relatively low but saw a significant spike to 83 in mid-March. Active users increased from 28 at the start of the quarter to a high of 61 in mid-March, before settling at 38 by the end of March.
Real Boxing 2 by Vivid Games S.A. had a steady revenue stream, peaking at $52 in the week of February 7. Downloads were highest at the start of the quarter with 298, but then dropped off, only to see a slight resurgence to 144 in late February. Active users showed a downward trend, starting at 550 and ending at 132 by the end of March.
EA SPORTS™ UFC® 2 from Electronic Arts showed a consistent increase in revenue, reaching $144 in the last week of February. Downloads were robust, peaking at 788 in the same week. Active users saw a significant upward trend, starting at 380 and peaking at 1.47K by the end of February, before stabilizing around 1.2K in March.
Boxing Star: Real Boxing Fight from THUMBAGE had modest revenue, peaking at $30 in early February. Download numbers were relatively low, with a peak of 25 at the end of March. Active users fluctuated throughout the quarter, starting at 67 and ending at 57.
Cobra Kai: Card Fighter had a varied performance, with revenue peaking at $28 in mid-January. Downloads saw a peak of 70 in late January but generally remained low. Active users saw a rise to 54 in mid-January, then fluctuated before ending at 28 by the end of March.
For more detailed insights and data, visit Sensor Tower.